At Gamescom 2018 last week, Nvidia lifted the lid on the Nvidia GeForce RTX 2080 Ti, GeForce RTX 2080, and GeForce RTX 2070 with a release date of September 20. The GeForce RTX series is based on an architecture codenamed Turing that merges conventional graphics rasterisation, real-time ray tracing, AI, and compute power for the first time.
Nvidia claims that Turing delivers up to 6X the performance of the previous-generation 10-Series GPUs. Gamers will be able to play the most recent and upcoming titles in 4K with HDR at frame rates exceeding 60fps.
The GeForce RTX series GPUs feature new hardware called RT cores. These allow hardware acceleration of light rays in real time, which has never been possible before with consumer-grade silicon. The possibilities include deferred shading, and real-time transparency and translucency effects with objects in motion, allowing for shadows and light to behave more realistically. All this means that gamers will be able to see reflections of things like explosions that aren't even happening on screen. In theory, this should result in better looking games with a greater sense of fluidity and immersion, which might seem like a breath of fresh air following two years of the Nvidia GeForce 10-series GPUs.
No comments:
Post a Comment